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Compiling actionscript on linux

开发者 https://www.devze.com 2023-02-19 16:48 出处:网络
I want to make a few little changes to an open source flash charts library. In the source there are .开发者_运维技巧fla files and .as files. After editing one of the .as files,

I want to make a few little changes to an open source flash charts library. In the source there are .开发者_运维技巧fla files and .as files. After editing one of the .as files, I want to recompile, but I don't know how to do this. The charts library is dv charts.

I googled and found this topic here: stackoverflow topic. I tried using mxmlc as described, but that comes with the error

bash: ./mxmlc: /bin/sh^M: bad interpreter: No such file or directory

So I want to know if there's an easy way to recompile after making a few changes to the actionscript files? Should I use mxmlc or are there any alternatives.. ?

Thanks!


If you can use a virtualization software, I'd say FlashDevelop. It can't recompile your FLA, only your AS classes though. http://www.flashdevelop.org/wikidocs/index.php?title=Features

Cheers, Rob


If you're writing from scratch you can us MXMLC to compile your actionscript with the open-source Flex SDK - since you have revisions to an FLA you need an actual version of Flash Pro to compile those. Your best bet, if this is a continuing project would be to save out your assets to a SWC from Flash Pro then embed it into your AS project that way. From there, you can use MXMLC to compile your project.

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