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Saving Panel as an Image

开发者 https://www.devze.com 2022-12-13 06:23 出处:网络
I\'m doing this paint application. It\'s kind of simple. It consist of a panel where I will draw on and then finally I will save as JPG or BMP or PNG file.

I'm doing this paint application. It's kind of simple. It consist of a panel where I will draw on and then finally I will save as JPG or BMP or PNG file.

My application work perfectly but the problem I'm facing is that when I'm开发者_如何学Go saving the output is not what drawn on the panel its black Image nothing just black.

all my work is been saved as

Thepic = new Bitmap(panel1.ClientRectangle.Width, this.ClientRectangle.Height);

and on the mouse (down,up thing) I have

snapshot = (Bitmap)tempDraw.Clone();

and it saved the work normally but again the rsult is black Image not what the panel contain.


I think the problem may be that you're using the "Clone" method.

Try "DrawToBitmap" - that's worked for me in the past.

Here's a sample that saves a bitmap from a control called "plotPrinter":

        int width = plotPrinter.Size.Width;
        int height = plotPrinter.Size.Height;

        Bitmap bm = new Bitmap(width, height);
        plotPrinter.DrawToBitmap(bm, new Rectangle(0, 0, width, height));

        bm.Save(@"D:\TestDrawToBitmap.bmp", ImageFormat.Bmp);
        Be aware of saving directly to the C directly as this is not 
        permitted with newer versions of window, try using SaveFileDialog.
    SaveFileDialog sf = new SaveFileDialog();
    sf.Filter = "Bitmap Image (.bmp)|*.bmp|Gif Image (.gif)|*.gif|JPEG Image (.jpeg)|*.jpeg|Png Image (.png)|*.png|Tiff Image (.tiff)|*.tiff|Wmf Image (.wmf)|*.wmf";
    sf.ShowDialog();
    var path = sf.FileName; 


You could try this, this works for me.

I used MemoryStream.

MemoryStream ms = new MemoryStream();
Bitmap bmp = new Bitmap(panel1.Width, panel1.Height);
panel1.DrawToBitmap(bmp, new System.Drawing.Rectangle(0, 0, panel1.Width, panel1.Height));
bmp.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); //you could ave in BPM, PNG  etc format.
byte[] Pic_arr = new byte[ms.Length];
ms.Position = 0;
ms.Read(Pic_arr, 0, Pic_arr.Length);
ms.Close();
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