I am trying to write a开发者_运维问答 function that takes two matrices as parameters and return the sum of these two matrices.
The following is the code, which fails to pass the compiler. I think the implementation of function is wrong, how to correct it?
#include <iostream>
int **func(int **array1, int **array2, int n){
a1 = new int[n][n];
for (int i = 0; i<n; i++){
for (int j = 0; j<n; j++)
a1[i][j]=array1[i][j]+array2[i][j];
}
return a1;
}
int main( ){
int m1[2][2];
int m2[2][2];
m1[0][0]=1; m1[0][1]=2; m1[1][0]=3; m1[1][1]=4;
m2[0][0]=1; m2[0][1]=2; m2[1][0]=3; m2[1][1]=4;
int **m3;
m3 = func(m1,m2,2);
return 0;
}
as soon as this is C++, use std::vector<std::vector<int> >
or boost::array<boost::array<int, 2>, 2 >
. their usage is trivial and safer. and you still can learn from @Mahesh's answer how to do this with raw arrays.
int **func(int **array1, int **array2, int n) ;
To the above prototype, program cannot pass two dimensional arrays( i.e., [][]) because two dimensional array decays to a pointer to one dimensional array. So, the prototype should be -
int** func( int array1[][2], int array2[][2], int n );
Edit: With the above correction made , program needs to allocate memory for 2D array as @brado86 suggested. But, program also needs to deallocate the resources acquired by new, else memory leak prevails.
int main( ){
// .......
int **m3;
m3 = func(m1,m2,2); // m3 is pointing to the resources acquired in func(..)
// So, the resources acquired should be returned to
// free store.
for( int i=0; i<2; ++i )
delete[] m3[i] ;
delete[] m3 ;
return 0;
}
Learn to use std::vector, that does this deallocation for process by default. And the two dimensional array can be represented as vector of vector of ints. (i.e., vector<vector<int>> twoDimensionalArray;
)
An int[]
will decay to an int*
, but an int[][]
will NOT decay to an int**
. Use a class which contains the array and take a reference to it.
#include <iostream>
using namespace std;
int** Create2DMatrix(int);
int** AddMatrix(int**&,int**&,int);
void DeleteMatrix(int**&);
int main( )
{
int myDimension=4; // for example
int i,j;
int** myFirstMatrix=Create2DMatrix(myDimension);
int** mySecondMatrix=Create2DMatrix(myDimension);
// for example without function *
for (i=0;i<myDimension;i++)
{
for (j=0;j<myDimension;j++)
{
// for example
myFirstMatrix[i][j]=i+j;
mySecondMatrix[i][j]=2*i+7*j-16;
}
}
// show matrix 1
for (i=0;i<myDimension;i++)
{
for (j=0;j<myDimension;j++)
{
cout<< myFirstMatrix[i][j] << " ";
}
cout << endl;
}
cout << endl;
// show matrix 2
for (i=0;i<myDimension;i++)
{
for (j=0;j<myDimension;j++)
{
cout<< mySecondMatrix[i][j] << " ";
}
cout << endl;
}
int** finalMatrix=AddMatrix(myFirstMatrix,mySecondMatrix,myDimension);
// show sum of matrix
cout << endl;
for (i=0;i<myDimension;i++)
{
for (j=0;j<myDimension;j++)
{
cout<< finalMatrix[i][j] << " ";
}
cout << endl;
}
DeleteMatrix(myFirstMatrix);
DeleteMatrix(mySecondMatrix);
DeleteMatrix(finalMatrix);
return 0;
}
int** Create2DMatrix(int dim)
{
int** myMatrix=new int*[dim];
int* linearTable=new int[dim*dim];
for (int i=0;i<dim;i++)
{
myMatrix[i]=linearTable+i*dim;
}
return myMatrix;
}
void DeleteMatrix(int**& MatrixToDel)
{
delete [] MatrixToDel[0];
delete [] MatrixToDel;
MatrixToDel=0;
}
int** AddMatrix(int**& MatrixOne,int**& MatrixTwo,int dimension)
{
int** sumMatrix=Create2DMatrix(dimension);
for (int i=0;i<dimension;i++)
{
for (int j=0;j<dimension;j++)
{
// for example
sumMatrix[i][j]=MatrixOne[i][j]+MatrixTwo[i][j];
}
}
return sumMatrix;
}
The first line of your function: you need to specify the type of a1
int **a1 = new int[n][n];
The line
a1 = new int[n][n];
will not work.
Instead, allocating 2D C++ arrays goes like this:
int **a1;
a1 = new (int *)[n];
for (int i = 0; i < n; i++) {
a1[i] = new int[n];
}
You can not create a matrix with dynamic size like this. It's ok for your first two matrices because they are statically compiled, but the one you create in the function must be created dynamically that way:
int ** a1 = new int*[n];
for (int i=0; i<n; ++i) a1[i] = new int[n];
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