I am trying to call the function 开发者_如何转开发hello which belongs to the class program1
#include <iostream>
using namespace std;
class program1
{
program1();
~program1();
hello();
}
program1::hello()
{
cout<<"hello";
}
int main()
{
program1.hello(); //Call it like a normal function...
cin.get();
}
Names inside a class are private by default.
class program1 {
public:
program1();
~program1();
void hello() ;
};
// ...
int main(int, char **) {
program1 myProgram;
myProgram.hello();
return 0;
}
Alternatively, you can invoke a method on a temporary:
int main(int, char **) {
program1().hello();
return 0;
}
but that's probably for later in the semester.
you forgot to create an object:
int main()
{
program1 p1;
p1.hello();
}
- Class definition should end with
;
- Secondly, you need to instantiate class to call members on it. ( i.e., creation of an object for the class )
In C++, methods should have return type.
program1::hello(); // method should have a return type.
class members and methods are private by default, which means you cannot access them outside the class-scope.
So, the class definition should be -
class program1
{
public: // Correction 1
program1();
~program1();
void hello(); // Correction 2
};
void program1::hello() // Need to place return type here too.
{
cout<<"hello";
}
Now on creation of object for class program1
, it's method hello()
can be called on it.
This version is edited. (make sure you include all the body of the methods)
#include <iostream>
using namespace std;
class program1
{
public: // To allow outer access
program1();
~program1();
void hello(); // The void
}; // Don't miss this semicolon
void program1::hello() // The void
{
cout<<"hello";
}
int main()
{
program1 prog; // Declare an obj
prog.hello(); //Call it like a normal function...
cin.get();
}
I noticed that you left out return type for your hello() function. If you want to call hello() as a member function, then as suggested you should create an object to it.
program1 prog;
prog.hello();
If you want to call it without an object, the you should use static function.
class program1
{
public: // To allow outer access
program1();
~program1();
static void hello(); // The void
}
then you can call it this way:
program1::hello();
Therefore the working code should be this way:
#include <iostream>
using namespace std;
class program1 {
public:
void hello();
}; // Don't miss this semicolon
class program2 {
public:
void static hello(); // to demonstrate static function
}; // Don't miss this semicolon
void program1::hello() {
cout << "Hello, I'm program1." << endl;
}
void program2::hello() {
cout << "Hello, I'm program2." << endl;
}
int main(void) {
program1 prog1;
prog1.hello(); // Non-static function requires object
program2::hello(); // Static function doesn't
return 0; // Return 0
}
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