I have to create library that render static, simple shapes with some 3d effects such as rotation and bevels. Shapes can contains开发者_C百科 text or image on it. Something similar to this:
I think that with GDI+ it will be hard to implement so is there any CLS compliant library that will help me with rendering?
P.S. I can not use WPF.
Try to read the following stackoverflow page to choose the engine:
What to use? Tao, SharpGL, OpenTK, DirectX P/Invoke, XNA, MDX, SlimDX, Windows API Codec Pack
One example for the Tao framework with C# can be found in codeproject:
OpenGL 3D Navigation with Tao and C#
You could try SFML: main page - features (includes bindings).
It's got a Shape primitive, is based on OpenGL rendering and includes support for shaders.
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