my application launches with the stage size of 1000 x 500, 2:1 aspect ratio. the native window has system chrome, which will always be a little taller by a few pixels.
how is it possible to only permit a native window to resize proportionately in order to always maintain the 2:1 aspect ratio of the stage?
the following code doesn't work as i expect:
package
{
//Imports
import flash.display.NativeWindow;
import flash.display.Sprite;
impo开发者_高级运维rt flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.NativeWindowBoundsEvent;
//Class
[SWF(width="1000", height="500", frameRate="60", backgroundColor="#000000")]
public class WindowTest extends Sprite
{
//Constants
private static const ASPECT_RATIO:Number = 2.0; //2:1 Aspect Ratio
//Constructor
public function WindowTest()
{
init();
}
//Initialization
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.nativeWindow.addEventListener(NativeWindowBoundsEvent.RESIZE, windowResizeEventHandler);
}
//Window Resize Event Handler
private function windowResizeEventHandler(evt:NativeWindowBoundsEvent):void
{
evt.currentTarget.width = stage.stageHeight * ASPECT_RATIO;
}
}
}
prevent the default event, and resize the window manually:
EDIT: it seems, that air is calculating the width in a weird way, so to prevent flickering in the beginning set the window size to 1050x500 in the SWF tag.
package{
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.NativeWindowBoundsEvent;
//Class
[SWF(width="1000", height="500", frameRate="60", backgroundColor="#000000")]
public class airtest extends Sprite
{
//Constants
private static const ASPECT_RATIO:Number = 2.0; //2:1 Aspect Ratio
//Constructor
public function airtest()
{
init();
}
//Initialization
private function init():void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.nativeWindow.addEventListener(NativeWindowBoundsEvent.RESIZING, windowResizeEventHandler);
}
private function windowResizeEventHandler(evt:NativeWindowBoundsEvent):void
{
evt.preventDefault()
if (evt.beforeBounds.width != evt.afterBounds.width){//user resizes width
evt.currentTarget.width = evt.afterBounds.width
evt.currentTarget.height = evt.afterBounds.width/ASPECT_RATIO;
} else if (evt.beforeBounds.height != evt.afterBounds.height){
evt.currentTarget.height = evt.afterBounds.height
evt.currentTarget.width = evt.afterBounds.height*ASPECT_RATIO;
}
}
}
}
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