I'm wanting to make a multiview app with 5-6 different screens and a data source to store user information. I've never made a multiview app before, and I have a good idea on how to start, but I'd like to hear some recommendations on "structuring" your app to properly support this.
A very simple analogy could be going about making a background color on a website... You could either use an image of a solid color or simply use the background-color style. Both get the job done, but using the style is a bit easier/more efficient.
I just want to make sure I'm starting off on the right foot. Should I keep all my functions in one class' .m/.h file? What's the best/efficient way to go about different screens?
Thanks, and I'll d开发者_如何学JAVAefinitely try to help others out once I get a much better grasp on Objective-C and Xcode.
If you are new to the iPhone/iPad I highly recommend you check out the CS193P lectures, they are also avaliale on itunes. They give a good overview of iPhone programing and how things are done in Objective-C / Cocoa Touch. It will get anyone started in the right direction.
As to your specific question. Just start coding. In 6 months you'll realize eveything you wrote is cr*p and needs to be rewritten anyways, but doing it is the only way you'll realize what you wrote is cr*p so...
Some suggestions, specific to multi-viewed apps (which almost every app is) and I'm sure someone else can expand on this...
- Learn (as much as possible) to code interactions between different views and viewcontrollers (vs using interface builder). The twitter app for example doesn't use Interface Builder at all.
- If you use IB, don't dump everything into one .xib. Learn how to break them up. One .xib per viewcontroller should be it. I never use the IB UITabBarController or IB UINavigationController, those get initilized and used in code only.
- Absolutly learn MVC (Model view controller).
The Apple documentation is often a good place to start for most things. Try here first. Hope this helps and good luck!
I used to use a UINavigationController. I created it as a singleton and accessed it statically so I could push and pop controllers easily (theres a reasonably good tutorial here). This is quite lightweight and theres enough documentation to get going with it quickly.
However the best approach I've used is the Three20 framework's TTNavigator. In a nutshell its a beefed up UINavigator that lets you push a new view onto the screen by calling an internal URL:
//(In your app delegate)
//Start up the navigator
TTNavigator* navigator = [TTNavigator navigator];
navigator.persistenceMode = TTNavigatorPersistenceModeTop;
//Map url's to controllers
TTURLMap* map = navigator.URLMap;
[map from:@"*" toViewController:[TTWebController class]];
[map from:@"ac://search" toViewController:[SearchViewController class]];
[map from:@"ac://results/(initToView:)" toViewController:[ResultsViewController class]];
Then to navigate to a controller:
[[TTNavigator navigator] openURLAction:[[TTURLAction actionWithURLPath:@"ac://results/searchResults/"] applyAnimated:YES]];
Whats also cool is that calling that @"ac://results/" the way we have above passes in the param @"searchResults" to the init method of the ResultsViewController ("initToView:") as we defined in the mapper
All the best!
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