My QDialog is causing a seg fault after it closes. I malloc my struct before using it, settings is of type PSETTINGS and is a private variable.
MainWindow Class:(Seg Fault happens in settingsDiag->exec()
)
Settings *settingsDiag = new Settings(this);
settingsDiag->exec();
Settings Class:
In header file:
typedef struct ConnSettings {
ConnS开发者_C百科ettings():ipAddr(""), alias("Local"), port(8000), isClient(false){}
QString ipAddr;
QString alias;
int port;
bool isClient;
} SETTINGS, *PSETTINGS;
In CPP file:
Settings::Settings(QWidget *parent) :
QDialog(parent),
ui(new Ui::Settings)
{
ui->setupUi(this);
QButtonGroup serviceGroup(ui->serviceBox);
QValidator *validPort = new QRegExpValidator(QRegExp("^\\d*$"), this);
QValidator *validIp = new QRegExpValidator(QRegExp("^\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}$"), this);
serviceGroup.addButton(ui->clientButton);
serviceGroup.addButton(ui->serverButton);
connect(ui->okCancel, SIGNAL(accepted()), this, SLOT(storeSettings()));
connect(ui->clientButton, SIGNAL(toggled(bool)), this, SLOT(enableDisableClient(bool)));
ui->portText->setValidator(validPort);
ui->ipText->setValidator(validIp);
}
Settings::~Settings() {
delete ui;
}
void Settings::storeSettings() {
settings = (PSETTINGS)malloc(sizeof(SETTINGS));
settings->port = ui->portText->text().toInt();
if((settings->isClient = ui->clientButton->isChecked())) {
settings->ipAddr = ui->ipText->text();
settings->alias = ui->aliasText->text();
}
}
PSETTINGS Settings::getSettings() {
return settings;
}
void Settings::enableDisableClient(bool client) {
ui->clientBox->setEnabled(client);
}
Thanks :)
The malloc is causing problems too. The strings in that struct get used without being constructed. Assume your heap corrupted after that point.
Instead of malloc try...
settings = new SETTINGS();
... and of course delete when you are done with it.
You are allocating the QButtonGroup serviceGroup on the stack. Probably not what you want to do.
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