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Progress bar with dynamic text & text color update

开发者 https://www.devze.com 2023-02-14 13:44 出处:网络
I\'ve a progressbar whose text changes dynamically. I want to 开发者_Python百科update the appearance of it such that as soon as progress comes over text then text color should update. Something like t

I've a progressbar whose text changes dynamically. I want to 开发者_Python百科update the appearance of it such that as soon as progress comes over text then text color should update. Something like this.

Progress bar with dynamic text & text color update

I need text color of text (black) appearing above blue background should automatically change to white. However text having white background should remain black.


Here is one way to do it using a modified version of the ProgressBars default Template. It contains two TextBlocks

  • The first TextBlock is the black one
  • The second TextBlock is the white one. This TextBlock has the Width of the full control and Clip set to the Width of the progress part

Progress bar with dynamic text & text color update

The text of the ProgressBar is binding to the Tag property. Usable like this.

<ProgressBar TextBlock.FontWeight="Bold"
             Tag="ProgressBar Text"
             Foreground="Blue"
             Style="{DynamicResource MyProgressBarStyle}"/>

MyProgressBarStyle

<LinearGradientBrush x:Key="ProgressBarBackground" EndPoint="1,0" StartPoint="0,0">
    <GradientStop Color="#BABABA" Offset="0"/>
    <GradientStop Color="#C7C7C7" Offset="0.5"/>
    <GradientStop Color="#BABABA" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarBorderBrush" EndPoint="0,1" StartPoint="0,0">
    <GradientStop Color="#B2B2B2" Offset="0"/>
    <GradientStop Color="#8C8C8C" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarGlassyHighlight" EndPoint="0,1" StartPoint="0,0">
    <GradientStop Color="#50FFFFFF" Offset="0.5385"/>
    <GradientStop Color="#00FFFFFF" Offset="0.5385"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarTopHighlight" EndPoint="0,1" StartPoint="0,0">
    <GradientStop Color="#80FFFFFF" Offset="0.05"/>
    <GradientStop Color="#00FFFFFF" Offset="0.25"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorAnimatedFill" EndPoint="1,0" StartPoint="0,0">
    <GradientStop Color="#00FFFFFF" Offset="0"/>
    <GradientStop Color="#60FFFFFF" Offset="0.4"/>
    <GradientStop Color="#60FFFFFF" Offset="0.6"/>
    <GradientStop Color="#00FFFFFF" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorDarkEdgeLeft" EndPoint="1,0" StartPoint="0,0">
    <GradientStop Color="#0C000000" Offset="0"/>
    <GradientStop Color="#20000000" Offset="0.3"/>
    <GradientStop Color="#00000000" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorDarkEdgeRight" EndPoint="1,0" StartPoint="0,0">
    <GradientStop Color="#00000000" Offset="0"/>
    <GradientStop Color="#20000000" Offset="0.7"/>
    <GradientStop Color="#0C000000" Offset="1"/>
</LinearGradientBrush>
<RadialGradientBrush x:Key="ProgressBarIndicatorLightingEffectLeft" RadiusY="1" RadiusX="1" RelativeTransform="1,0,0,1,0.5,0.5">
    <GradientStop Color="#60FFFFC4" Offset="0"/>
    <GradientStop Color="#00FFFFC4" Offset="1"/>
</RadialGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorLightingEffect" EndPoint="0,0" StartPoint="0,1">
    <GradientStop Color="#60FFFFC4" Offset="0"/>
    <GradientStop Color="#00FFFFC4" Offset="1"/>
</LinearGradientBrush>
<RadialGradientBrush x:Key="ProgressBarIndicatorLightingEffectRight" RadiusY="1" RadiusX="1" RelativeTransform="1,0,0,1,-0.5,0.5">
    <GradientStop Color="#60FFFFC4" Offset="0"/>
    <GradientStop Color="#00FFFFC4" Offset="1"/>
</RadialGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorGlassyHighlight" EndPoint="0,1" StartPoint="0,0">
    <GradientStop Color="#90FFFFFF" Offset="0.5385"/>
    <GradientStop Color="#00FFFFFF" Offset="0.5385"/>
</LinearGradientBrush>
<Style x:Key="MyProgressBarStyle" TargetType="{x:Type ProgressBar}">
    <Setter Property="Foreground" Value="#01D328"/>
    <Setter Property="Background" Value="{StaticResource ProgressBarBackground}"/>
    <Setter Property="BorderBrush" Value="{StaticResource ProgressBarBorderBrush}"/>
    <Setter Property="BorderThickness" Value="1"/>
    <Setter Property="Template">
        <Setter.Value>
            <ControlTemplate TargetType="{x:Type ProgressBar}">
                <Grid x:Name="TemplateRoot" SnapsToDevicePixels="true">
                    <TextBlock Text="{TemplateBinding Tag}" Grid.ZIndex="2" Foreground="Black"
                                        HorizontalAlignment="Center"
                                        VerticalAlignment="Center"/>
                    <TextBlock Text="{TemplateBinding Tag}"
                                Grid.ZIndex="3" Foreground="White"
                                Width="{Binding ElementName=rectangle, Path=ActualWidth}"
                                TextAlignment="Center"
                                HorizontalAlignment="Stretch"
                                VerticalAlignment="Center">
                        <TextBlock.Clip>
                            <RectangleGeometry>
                                <RectangleGeometry.Rect>
                                    <MultiBinding Converter="{StaticResource RectConverter}">
                                        <Binding ElementName="Indicator" Path="ActualWidth"/>
                                        <Binding ElementName="Indicator" Path="ActualHeight"/>
                                    </MultiBinding>
                                </RectangleGeometry.Rect>
                            </RectangleGeometry>
                        </TextBlock.Clip>
                    </TextBlock>
                    <Rectangle x:Name="rectangle" Fill="{TemplateBinding Background}" RadiusY="2" RadiusX="2"/>
                    <Border Background="{StaticResource ProgressBarGlassyHighlight}" CornerRadius="2" Margin="1"/>
                    <Border BorderBrush="#80FFFFFF" BorderThickness="1,0,1,1" Background="{StaticResource ProgressBarTopHighlight}" Margin="1"/>
                    <Rectangle x:Name="PART_Track" Margin="1"/>
                    <Decorator x:Name="PART_Indicator" HorizontalAlignment="Left" Margin="1">
                        <Grid x:Name="Foreground">
                            <Rectangle x:Name="Indicator" Fill="{TemplateBinding Foreground}"/>
                            <Grid x:Name="Animation" ClipToBounds="true">
                                <Rectangle x:Name="PART_GlowRect" Fill="{StaticResource ProgressBarIndicatorAnimatedFill}" HorizontalAlignment="Left" Margin="-100,0,0,0" Width="100"/>
                            </Grid>
                            <Grid x:Name="Overlay">
                                <Grid.ColumnDefinitions>
                                    <ColumnDefinition MaxWidth="15"/>
                                    <ColumnDefinition Width="0.1*"/>
                                    <ColumnDefinition MaxWidth="15"/>
                                </Grid.ColumnDefinitions>
                                <Grid.RowDefinitions>
                                    <RowDefinition/>
                                    <RowDefinition/>
                                </Grid.RowDefinitions>
                                <Rectangle x:Name="LeftDark" Fill="{StaticResource ProgressBarIndicatorDarkEdgeLeft}" Margin="1,1,0,1" RadiusY="1" RadiusX="1" Grid.RowSpan="2"/>
                                <Rectangle x:Name="RightDark" Grid.Column="2" Fill="{StaticResource ProgressBarIndicatorDarkEdgeRight}" Margin="0,1,1,1" RadiusY="1" RadiusX="1" Grid.RowSpan="2"/>
                                <Rectangle x:Name="LeftLight" Grid.Column="0" Fill="{StaticResource ProgressBarIndicatorLightingEffectLeft}" Grid.Row="2"/>
                                <Rectangle x:Name="CenterLight" Grid.Column="1" Fill="{StaticResource ProgressBarIndicatorLightingEffect}" Grid.Row="2"/>
                                <Rectangle x:Name="RightLight" Grid.Column="2" Fill="{StaticResource ProgressBarIndicatorLightingEffectRight}" Grid.Row="2"/>
                                <Border x:Name="Highlight1" Background="{StaticResource ProgressBarIndicatorGlassyHighlight}" Grid.ColumnSpan="3" Grid.RowSpan="2"/>
                                <Border x:Name="Highlight2" Background="{StaticResource ProgressBarTopHighlight}" Grid.ColumnSpan="3" Grid.RowSpan="2"/>
                            </Grid>
                        </Grid>
                    </Decorator>
                    <Border BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2"/>
                </Grid>
                <ControlTemplate.Triggers>
                    <Trigger Property="Orientation" Value="Vertical">
                        <Setter Property="LayoutTransform" TargetName="TemplateRoot">
                            <Setter.Value>
                                <RotateTransform Angle="-90"/>
                            </Setter.Value>
                        </Setter>
                    </Trigger>
                    <Trigger Property="IsIndeterminate" Value="true">
                        <Setter Property="Visibility" TargetName="LeftDark" Value="Collapsed"/>
                        <Setter Property="Visibility" TargetName="RightDark" Value="Collapsed"/>
                        <Setter Property="Visibility" TargetName="LeftLight" Value="Collapsed"/>
                        <Setter Property="Visibility" TargetName="CenterLight" Value="Collapsed"/>
                        <Setter Property="Visibility" TargetName="RightLight" Value="Collapsed"/>
                        <Setter Property="Visibility" TargetName="Indicator" Value="Collapsed"/>
                    </Trigger>
                    <Trigger Property="IsIndeterminate" Value="false">
                        <Setter Property="Background" TargetName="Animation" Value="#80B5FFA9"/>
                    </Trigger>
                </ControlTemplate.Triggers>
            </ControlTemplate>
        </Setter.Value>
    </Setter>
</Style>

RectConverter

public class RectConverter : IMultiValueConverter
{
    public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        double width = (double)values[0];
        double height = (double)values[1];
        return new Rect(0, 0, width, height);
    }
    public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
    {
        throw new NotImplementedException();
    }
}


Here's a solution in Silverlight but it should be easy to convert it to WPF.

I'm using linear gradient brush to change the text color in the text block, I created a user control with a progress bar and a text block, let's call it "SpecialProgressBar"

Here's the XAML:

<UserControl x:Class="TestSilverlightApplication.SpecialProgressBar"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             mc:Ignorable="d"
             d:DesignHeight="300"
             d:DesignWidth="400"
             x:Name="specialProgressBar">

    <Canvas  Width="Auto"
             Height="Auto">

        <ProgressBar Name="progressBar"
                     IsIndeterminate="False"
                     Background="White"
                     Foreground="Blue"
                     Height="{Binding Height, ElementName=specialProgressBar}"
                     Width="{Binding Width, ElementName=specialProgressBar}" />

        <TextBlock x:Name="textBlock"
                   FontWeight="Bold"
                   Text="xxx of yyy" />
    </Canvas>
</UserControl>

And here's the code:

using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;

namespace TestSilverlightApplication
{
    public partial class SpecialProgressBar : UserControl
    {
        private Point _textBlockPosition;
        private readonly LinearGradientBrush _linearGradientBrush;
        private readonly GradientStop _gradientStop;

        public SpecialProgressBar()
        {
            InitializeComponent();

            // will be changing this gradient stop as the progress bar value changes
            _gradientStop = new GradientStop
            {
                Color = Colors.Black,
                Offset = 0
            };

            // the default brush we want to start with,
            // you might want to play with the start point x value to get the effect you want
            _linearGradientBrush = new LinearGradientBrush
            {
                StartPoint = new Point(-0.2, 0.5),
                EndPoint = new Point(1, 0.5),
                GradientStops = new GradientStopCollection
                {
                    _gradientStop,
                    new GradientStop
                    {
                        Color = Colors.Black,
                        Offset = 1
                    }
                }
            };

            // set the brush to the text block 
            textBlock.Foreground = _linearGradientBrush;

            Loaded += new RoutedEventHandler(SpecialProgressBar_Loaded);
            progressBar.ValueChanged += new RoutedPropertyChangedEventHandler<double>(progressBar_ValueChanged);
        }

        private void SpecialProgressBar_Loaded(object sender, RoutedEventArgs e)
        {
            // center text block on top of the progress bar
            _textBlockPosition = new Point(progressBar.Width / 2 - textBlock.ActualWidth / 2,
                                           progressBar.Height / 2 - textBlock.ActualHeight / 2);

            textBlock.SetValue(Canvas.LeftProperty, _textBlockPosition.X);
            textBlock.SetValue(Canvas.TopProperty, _textBlockPosition.Y);
        }

        private void progressBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
        {
            // print out the value in the text block
            textBlock.Text = string.Concat(e.NewValue, " of ", progressBar.Maximum);

            // get the value relative to the size of the progress bar
            var x = e.NewValue / progressBar.Maximum * progressBar.Width;             

            // if the value is equal to or greater than the position of the text block on the canvas (on the progress bar)
            // then we want to change the gradient offset and color.
            if (x >= _textBlockPosition.X)
            {
                _gradientStop.Offset += 0.1 * textBlock.ActualWidth / progressBar.Width;
                _gradientStop.Color = Colors.White;

                // when we pass the end of the text block we don't need the gradient any more,
                // replace it with a solid white color
                if (_gradientStop.Offset >= 1)
                {
                    textBlock.Foreground = new SolidColorBrush(Colors.White);
                }
            }
        }
    }
}

The last step is to add the user control to a page (or another user control)

<UserControl x:Class="TestSilverlightApplication.MainPage"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             xmlns:TestSilverlightApplication="clr-namespace:TestSilverlightApplication"
             mc:Ignorable="d">

    <Grid>
        <TestSilverlightApplication:SpecialProgressBar x:Name="specialProgressBar"
                                                       Width="200"
                                                       Height="40" />
    </Grid>
</UserControl>

And to test it out I added a timer to change the progress bar value:

using System;
using System.Windows.Controls;
using System.Windows.Threading;

namespace TestSilverlightApplication
{
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();

            this.Loaded += new System.Windows.RoutedEventHandler(MainPage_Loaded);
        }

        private void MainPage_Loaded(object sender, System.Windows.RoutedEventArgs e)
        {
            var timer = new DispatcherTimer();
            timer.Tick += (s, args) => specialProgressBar.progressBar.Value += 1;
            timer.Interval = new TimeSpan(1000000);
            timer.Start();
        }
    }
}

It looks like this:

Progress bar with dynamic text & text color update

This is a quick and dirty solution but it's a start, I think. Hope this helps.


Though I dint used the whole solution provided by Meleak, but here is how i did it.

<ProgressBar x:Name="SummaryProgressBar"
                         BorderBrush="Black"
                         BorderThickness="1"
                         Background="LightGray"
                         FlowDirection="LeftToRight"
                         Maximum="1"
                         MinWidth="200"
                         Width="Auto">
                <ProgressBar.Value>
                    <MultiBinding Converter="{StaticResource ArithmeticConverter}"
                                  Mode="OneWay">
                        <Binding Path="ABCCollectionView.Count"/>
                        <Binding Source="{StaticResource DivideArithmeticSymbol}" />
                        <Binding Path="XYZCollectionView.Count"/>
                    </MultiBinding>
                </ProgressBar.Value>
            </ProgressBar>
            <!-- Black Progress Bar Text -->
            <TextBlock x:Name="TextBlockBlack"
                       VerticalAlignment="Center"
                       TextAlignment="Center"
                       HorizontalAlignment="Stretch"
                       FontWeight="Bold"
                       Foreground="Black"
                       Text="{Binding SummaryText}"
                       Width="{Binding ElementName=SummaryProgressBar, Path=ActualWidth}"></TextBlock>

            <!-- White Progress Bar Text -->
            <TextBlock x:Name="TextBlockWhite"
                       VerticalAlignment="Center"
                       TextAlignment="Center"
                       HorizontalAlignment="Stretch"
                       FontWeight="Bold"
                       Foreground="White"
                       Text="{Binding SummaryText}"
                       Width="{Binding ElementName=SummaryProgressBar, Path=ActualWidth}">
                <TextBlock.Clip>
                    <RectangleGeometry>
                        <RectangleGeometry.Rect>
                            <MultiBinding Converter="{StaticResource ProgressBarFillToRectConverter}">
                                    <Binding ElementName="SummaryProgressBar" Path="Value"/>
                                    <Binding ElementName="TextBlockWhite" Path="ActualWidth" />
                                    <Binding ElementName="TextBlockWhite" Path="ActualHeight"/>
                                </MultiBinding>
                        </RectangleGeometry.Rect>
                    </RectangleGeometry>
                </TextBlock.Clip>
            </TextBlock>

and here is converter

 /// <summary>
/// Converts the ProgressBar Fill percentage width to a Rectangle whose width is calculated by multiplying Fill Percentage to Actual Width of control. Height is passed too.
/// Note: This converter is used in showing WHITE & BLACK text on progress bar. Also use White textblock next to Black not reverse in XAML.
/// </summary>
public class ProgressBarFillToRectConverter : IMultiValueConverter
{
    public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        if (values != null && values[0] != null && values[1] != null && values[2] != null)
        {
            double progressBarFillPercentage = (double)values[0];
            double textBlockActualyWidth = (double)values[1];
            double textBlockHeight = (double)values[2];
            return new Rect(0, 0, progressBarFillPercentage * textBlockActualyWidth, textBlockHeight); // ProgressBarFillWidth is calculated by multiplying Fill 
            // percentage with actual width
        }
        return new Rect(0, 0, 0, 0); // Default Zero size rectangle

    }
    public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
    {
        throw new NotImplementedException();
    }
}
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