all i already had a "socketfd", and i was wondering how to use it to retrieve the local ip address. under linux, i can do something like this(not exactly correct):
struct ifreq ifr;
i开发者_开发百科fr.ifr_addr.sa_family = AF_INET;
ioctl(socketfd, SIOCGIFADDR, &ifr);
char *address = inet_ntoa(((struct sockaddr_in *)&ifr.ifr_addr)->sin_addr);
but, on Windows, how can i achieve the same goal? (not using MFC) many thanks.
edit: maybe my host has multiple ip addresses, and i want the one "connected" with "socketfd".
If the socket is connected, then getsockname()
on it will fill a struct sockaddr
with the local name for the socket. This works on both OSes (and anything with BSD sockets).
WORD wVersionRequested;
WSADATA wsaData;
char name[255];
CString ip;
PHOSTENT hostinfo;
wVersionRequested = MAKEWORD( 2, 0 );
if ( WSAStartup( wVersionRequested, &wsaData ) == 0 )
{
if( gethostname ( name, sizeof(name)) == 0)
{
if((hostinfo = gethostbyname(name)) != NULL)
{
ip = inet_ntoa (*(struct in_addr *)*hostinfo->h_addr_list);
}
}
WSACleanup( );
}
with #include <winsock2.h>
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